361 lines
9.0 KiB
C
361 lines
9.0 KiB
C
/**
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* Copyright (c) 2016 rxi
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MIT license. See LICENSE for details.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "lib/dmt/dmt.h"
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#include "lib/stb/stb_image.h"
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#include "filesystem.h"
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#include "image.h"
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#include "palette.h"
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#include "luaobj.h"
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int image_blendMode = IMAGE_NORMAL;
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int image_flip = 0;
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unsigned int image_color = 0x0f0f0f0f;
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void image_setBlendMode(int mode) {
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image_blendMode = mode;
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}
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void image_setColor(pixel_t color) {
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image_color = color | (color << 8) | (color << 16) | (color << 24);
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}
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void image_setFlip(int mode) {
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image_flip = !!mode;
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}
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const char *image_init(image_t *self, const char *filename) {
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/* Loads an image file into the struct and inits the mask */
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const char *errmsg = NULL;
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void *filedata = NULL;
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unsigned char *data32 = NULL;
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memset(self, 0, sizeof(*self));
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/* Load file data */
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int size;
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filedata = filesystem_read(filename, &size);
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if (!filedata) {
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errmsg = "could not read file";
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goto fail;
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}
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/* Load 32bit image data */
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int width, height, n;
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data32 = stbi_load_from_memory(filedata, size, &width, &height, &n, 4);
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if (!data32) {
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errmsg = "could not load image file";
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goto fail;
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}
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/* Free file data */
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filesystem_free(filedata);
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filedata = NULL;
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/* Set dimensions and allocate memory */
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int sz = width * height;
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self->width = width;
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self->height = height;
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self->data = dmt_malloc(sz);
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/* Load pixels into struct, converting 32bit to 8bit paletted */
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int i;
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for (i = 0; i < width * height; i++) {
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unsigned char *p = data32 + i * 4;
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int r = p[0];
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int g = p[1];
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int b = p[2];
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int a = p[3];
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int idx = palette_colorToIdx(r, g, b);
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if (idx < 0) {
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errmsg = "color palette exhausted: use fewer unique colors";
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goto fail;
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}
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self->data[i] = (a >= 127) ? idx : 0;
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}
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/* Init mask */
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self->mask = dmt_malloc(sz);
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for (i = 0; i < sz; i++) {
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self->mask[i] = (self->data[i] == 0) ? 0xFF : 0x00;
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}
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/* Free 32bit pixel data, return NULL for no error */
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free(data32);
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data32 = NULL;
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return NULL;
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fail:
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filesystem_free(filedata);
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free(data32);
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return errmsg;
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}
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void image_initBlank(image_t *self, int width, int height) {
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/* Creates a blank zeroset image with a zeroset mask. This function can be
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* used to init the image instead of image_init() */
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memset(self, 0, sizeof(*self));
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self->data = dmt_calloc(1, width * height);
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self->width = width;
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self->height = height;
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/* Init mask */
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self->mask = dmt_calloc(1, width * height);
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}
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void image_blit(image_t *self, pixel_t *buf, int bufw, int bufh,
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int dx, int dy, int sx, int sy, int sw, int sh
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) {
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int diff;
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/* Clip to source buffer */
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if (sx < 0) { sw -= sx; sx = 0; }
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if (sy < 0) { sy -= sy; sy = 0; }
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if ((diff = (sx + sw) - self->width) > 0) { sw -= diff; }
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if ((diff = (sy + sh) - self->height) > 0) { sh -= diff; }
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/* Clip to destination buffer */
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if (!image_flip) {
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if ((diff = -dx) > 0) { sw -= diff; sx += diff; dx += diff; }
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if ((diff = dx + sw - bufw) >= 0) { sw -= diff; }
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} else {
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if ((diff = -dx) > 0) { sw -= diff; dx += diff; }
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if ((diff = dx + sw - bufw) >= 0) { sx += diff; sw -= diff; }
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}
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if ((diff = dy + sh - bufh) >= 0) { sh -= diff; }
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if ((diff = -dy) > 0) { sh -= diff; sy += diff; dy += diff; }
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/* Return early if we're clipped entirely off the dest / source */
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if (sw <= 0 || sh <= 0) return;
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/* Blit */
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#define BLIT_LOOP_NORMAL(func)\
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{\
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int x, y;\
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int srci = sx + sy * self->width;\
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int dsti = dx + dy * bufw;\
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int srcrowdiff = self->width - sw;\
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int dstrowdiff = bufw - sw;\
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int sw32 = sw - (sw & 3);\
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for (y = 0; y < sh; y++) {\
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for (x = 0; x < sw32; x += 4) {\
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func(*(unsigned int*)&buf[dsti],\
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*(unsigned int*)&self->data[srci],\
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*(unsigned int*)&self->mask[srci])\
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srci += 4;\
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dsti += 4;\
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}\
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for (; x < sw; x++) {\
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func(buf[dsti], self->data[srci], self->mask[srci])\
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srci++;\
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dsti++;\
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}\
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srci += srcrowdiff;\
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dsti += dstrowdiff;\
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}\
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}
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#define BLIT_LOOP_FLIPPED(func)\
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{\
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int x, y;\
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int srci = sx + sy * self->width + sw - 1;\
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int dsti = dx + dy * bufw;\
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int srcrowdiff = self->width + sw;\
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int dstrowdiff = bufw - sw;\
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for (y = 0; y < sh; y++) {\
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for (x = 0; x < sw; x++) {\
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func(buf[dsti], self->data[srci], self->mask[srci])\
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srci--;\
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dsti++;\
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}\
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srci += srcrowdiff;\
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dsti += dstrowdiff;\
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}\
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}
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#define BLIT_NORMAL(dst, src, msk)\
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(dst) &= (msk);\
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(dst) |= (src);
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#define BLIT_AND(dst, src, msk)\
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(dst) &= (src);
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#define BLIT_OR(dst, src, msk)\
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(dst) |= (src);
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#define BLIT_COLOR(dst, src, msk)\
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(dst) &= (msk);\
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(dst) |= ~(msk) & image_color;
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#define BLIT(blit_loop)\
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switch (image_blendMode) {\
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default:\
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case IMAGE_NORMAL : blit_loop(BLIT_NORMAL) break;\
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case IMAGE_AND : blit_loop(BLIT_AND) break;\
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case IMAGE_OR : blit_loop(BLIT_OR) break;\
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case IMAGE_COLOR : blit_loop(BLIT_COLOR) break;\
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}\
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if (!image_flip) {
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if (image_blendMode == IMAGE_FAST) {
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int y;
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int srci = sx + sy * self->width;
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int dsti = dx + dy * bufw;
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for (y = 0; y < sh; y++) {
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memcpy(buf + dsti, self->data + srci, sw);
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srci += self->width;
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dsti += bufw;
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}
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} else {
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BLIT(BLIT_LOOP_NORMAL);
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}
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} else {
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BLIT(BLIT_LOOP_FLIPPED);
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}
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}
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void image_deinit(image_t *self) {
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dmt_free(self->data);
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dmt_free(self->mask);
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}
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#define CLASS_TYPE LUAOBJ_TYPE_IMAGE
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#define CLASS_NAME "Image"
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int l_image_new(lua_State *L) {
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const char *filename = luaL_checkstring(L, 1);
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image_t *self = luaobj_newudata(L, sizeof(*self));
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luaobj_setclass(L, CLASS_TYPE, CLASS_NAME);
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const char *err = image_init(self, filename);
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if (err) luaL_error(L, err);
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return 1;
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}
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int l_image_newCanvas(lua_State *L) {
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int width = VGA_WIDTH;
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int height = VGA_HEIGHT;
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if (lua_gettop(L) > 0) {
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width = luaL_checkint(L, 1);
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height = luaL_checkint(L, 2);
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if (width <= 0) luaL_argerror(L, 1, "width must be larger than 0");
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if (height <= 0) luaL_argerror(L, 2, "height must be larger than 0");
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}
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image_t *self = luaobj_newudata(L, sizeof(*self));
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luaobj_setclass(L, CLASS_TYPE, CLASS_NAME);
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image_initBlank(self, width, height);
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return 1;
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}
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int l_image_gc(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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image_deinit(self);
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return 0;
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}
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int l_image_getDimensions(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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lua_pushinteger(L, self->width);
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lua_pushinteger(L, self->height);
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return 2;
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}
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int l_image_getWidth(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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lua_pushinteger(L, self->width);
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return 1;
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}
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int l_image_getHeight(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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lua_pushinteger(L, self->height);
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return 1;
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}
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int l_image_getPixel(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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if (x < 0 || x >= self->width || y < 0 || y >= self->height) {
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/* Return `nil` for out of bounds (same as transparent) */
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lua_pushnil(L);
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return 1;
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} else {
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/* Return `nil` if color is transparent, else return 3 channel values */
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int idx = self->data[x + y * self->width];
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if (idx == 0) {
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lua_pushnil(L);
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return 1;
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} else {
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int rgb[3];
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palette_idxToColor(idx, rgb);
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lua_pushinteger(L, rgb[0]);
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lua_pushinteger(L, rgb[1]);
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lua_pushinteger(L, rgb[2]);
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return 3;
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}
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}
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}
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int l_image_setPixel(lua_State *L) {
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image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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if (lua_isnoneornil(L, 4)) {
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/* Set transparent */
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image_setPixel(self, x, y, 0);
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image_setMaskPixel(self, x, y, 0xff);
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} else {
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/* Get color, set pixel and mask */
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int r = luaL_checkint(L, 4);
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int g = luaL_checkint(L, 5);
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int b = luaL_checkint(L, 6);
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int idx = palette_colorToIdx(r, g, b);
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if (idx < -1) {
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luaL_error(L, "color palette exhausted: use fewer unique colors");
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}
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image_setPixel(self, x, y, idx);
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image_setMaskPixel(self, x, y, 0x0);
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}
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return 0;
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}
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int luaopen_image(lua_State *L) {
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luaL_Reg reg[] = {
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{ "new", l_image_new },
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{ "__gc", l_image_gc },
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{ "getDimensions", l_image_getDimensions },
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{ "getWidth", l_image_getWidth },
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{ "getHeight", l_image_getHeight },
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{ "getPixel", l_image_getPixel },
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{ "setPixel", l_image_setPixel },
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{ 0, 0 },
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};
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luaobj_newclass(L, CLASS_NAME, NULL, l_image_new, reg);
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return 1;
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}
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