function love.nogame() function love.load() love.graphics.setBackgroundColor(228, 65, 68) end function love.keypressed(key) if key == "escape" then os.exit() end end local function drawText(str, y) local screenw = love.graphics.getWidth() local font = love.graphics.getFont() love.graphics.print(str, (screenw - font:getWidth(str)) / 2, y) end local function drawLines(ycenter, width, height) local screenw = love.graphics.getWidth() local n = 26 for i = 0, n - 1 do local h = height * math.cos(i * 0.3 + love.timer.getTime() * 3) / 2 local x = (screenw - width) / 2 + (i / (n - 1)) * width love.graphics.line(x, ycenter, x, ycenter + h) end end function love.draw() love.graphics.setColor(255, 255, 255) drawText("LoveDOS " .. love.getVersion(), 62) drawLines(100, 120, 30) drawText("No game", 128) love.graphics.setColor(243, 150, 152) drawText("Press [ESCAPE] to quit", 184) end end