/** * Copyright (c) 2016 rxi * * This library is free software; you can redistribute it and/or modify it * under the terms of the MIT license. See LICENSE for details. */ #include #include #include #include "lib/dmt/dmt.h" #include "lib/stb/stb_image.h" #include "image.h" #include "palette.h" #include "luaobj.h" int image_blendMode = IMAGE_NORMAL; int image_flip = 0; unsigned int image_color = 0x0f0f0f0f; void image_setBlendMode(int mode) { image_blendMode = mode; } void image_setColor(pixel_t color) { image_color = color | (color << 8) | (color << 16) | (color << 24); } void image_setFlip(int mode) { image_flip = !!mode; } const char *image_init(image_t *self, const char *filename) { /* Loads an image file into the struct and inits the mask */ const char *errmsg = NULL; memset(self, 0, sizeof(*self)); /* Load 32bit image data */ int width, height, n; unsigned char *data32 = stbi_load(filename, &width, &height, &n, 4); if (!data32) { errmsg = "could not load image file"; goto fail; } /* Set dimensions and allocate memory */ int sz = width * height; self->width = width; self->height = height; self->data = dmt_malloc(sz); /* Load pixels into struct, converting 32bit to 8bit paletted */ int i; for (i = 0; i < width * height; i++) { unsigned char *p = data32 + i * 4; int b = p[0]; int g = p[1]; int r = p[2]; int a = p[3]; int idx = palette_colorIdx(r, g, b); if (idx < 0) { errmsg = "color palette exhausted: use fewer unique colors"; goto fail; } self->data[i] = (a >= 127) ? idx : 0; } /* Init mask */ self->mask = dmt_malloc(sz); for (i = 0; i < sz; i++) { self->mask[i] = (self->data[i] == 0) ? 0xFF : 0x00; } /* Free 32bit pixel data, return NULL for no error */ free(data32); data32 = NULL; return NULL; fail: free(data32); return errmsg; } void image_initBlank(image_t *self, int width, int height) { /* Creates a blank zeroset image with a zeroset mask. This function can be * used to init the image instead of image_init() */ memset(self, 0, sizeof(*self)); self->data = dmt_calloc(1, width * height); self->width = width; self->height = height; /* Init mask */ self->mask = dmt_calloc(1, width * height); } void image_blit(image_t *self, pixel_t *buf, int bufw, int bufh, int dx, int dy, int sx, int sy, int sw, int sh ) { int diff; /* Clip to source buffer */ if (sx < 0) { sw -= sx; sx = 0; } if (sy < 0) { sy -= sy; sy = 0; } if ((diff = (sx + sw) - self->width) > 0) { sw -= diff; } if ((diff = (sy + sh) - self->height) > 0) { sh -= diff; } /* Clip to destination buffer */ if (!image_flip) { if ((diff = -dx) > 0) { sw -= diff; sx += diff; dx += diff; } if ((diff = dx + sw - bufw) >= 0) { sw -= diff; } } else { if ((diff = -dx) > 0) { sw -= diff; dx += diff; } if ((diff = dx + sw - bufw) >= 0) { sx += diff; sw -= diff; } } if ((diff = dy + sh - bufh) >= 0) { sh -= diff; } if ((diff = -dy) > 0) { sh -= diff; sy += diff; dy += diff; } /* Return early if we're clipped entirely off the dest / source */ if (sw <= 0 || sh <= 0) return; /* Blit */ #define BLIT_LOOP_NORMAL(func)\ {\ int x, y;\ int srci = sx + sy * self->width;\ int dsti = dx + dy * bufw;\ int srcrowdiff = self->width - sw;\ int dstrowdiff = bufw - sw;\ int sw32 = sw - (sw & 3);\ for (y = 0; y < sh; y++) {\ for (x = 0; x < sw32; x += 4) {\ func(*(unsigned int*)&buf[dsti],\ *(unsigned int*)&self->data[srci],\ *(unsigned int*)&self->mask[srci])\ srci += 4;\ dsti += 4;\ }\ for (; x < sw; x++) {\ func(buf[dsti], self->data[srci], self->mask[srci])\ srci++;\ dsti++;\ }\ srci += srcrowdiff;\ dsti += dstrowdiff;\ }\ } #define BLIT_LOOP_FLIPPED(func)\ {\ int x, y;\ int srci = sx + sy * self->width + sw - 1;\ int dsti = dx + dy * bufw;\ int srcrowdiff = self->width + sw;\ int dstrowdiff = bufw - sw;\ for (y = 0; y < sh; y++) {\ for (x = 0; x < sw; x++) {\ func(buf[dsti], self->data[srci], self->mask[srci])\ srci--;\ dsti++;\ }\ srci += srcrowdiff;\ dsti += dstrowdiff;\ }\ } #define BLIT_NORMAL(dst, src, msk)\ (dst) &= (msk);\ (dst) |= (src); #define BLIT_AND(dst, src, msk)\ (dst) &= (src); #define BLIT_OR(dst, src, msk)\ (dst) |= (src); #define BLIT_COLOR(dst, src, msk)\ (dst) &= (msk);\ (dst) |= ~(msk) & image_color; #define BLIT(blit_loop)\ switch (image_blendMode) {\ default:\ case IMAGE_NORMAL : blit_loop(BLIT_NORMAL) break;\ case IMAGE_AND : blit_loop(BLIT_AND) break;\ case IMAGE_OR : blit_loop(BLIT_OR) break;\ case IMAGE_COLOR : blit_loop(BLIT_COLOR) break;\ }\ if (!image_flip) { if (image_blendMode == IMAGE_FAST) { int y; int srci = sx + sy * self->width; int dsti = dx + dy * bufw; for (y = 0; y < sh; y++) { memcpy(buf + dsti, self->data + srci, sw); srci += self->width; dsti += bufw; } } else { BLIT(BLIT_LOOP_NORMAL); } } else { BLIT(BLIT_LOOP_FLIPPED); } } void image_deinit(image_t *self) { dmt_free(self->data); dmt_free(self->mask); } #define CLASS_TYPE LUAOBJ_TYPE_IMAGE #define CLASS_NAME "Image" int l_image_new(lua_State *L) { const char *filename = luaL_checkstring(L, 1); image_t *self = luaobj_newudata(L, sizeof(*self)); luaobj_setclass(L, CLASS_TYPE, CLASS_NAME); const char *err = image_init(self, filename); if (err) luaL_error(L, err); return 1; } int l_image_newCanvas(lua_State *L) { int width = VGA_WIDTH; int height = VGA_HEIGHT; if (lua_gettop(L) > 0) { width = luaL_checkint(L, 1); height = luaL_checkint(L, 2); if (width <= 0) luaL_argerror(L, 1, "width must be larger than 0"); if (height <= 0) luaL_argerror(L, 2, "height must be larger than 0"); } image_t *self = luaobj_newudata(L, sizeof(*self)); luaobj_setclass(L, CLASS_TYPE, CLASS_NAME); image_initBlank(self, width, height); return 1; } int l_image_gc(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); image_deinit(self); return 0; } int l_image_getDimensions(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); lua_pushinteger(L, self->width); lua_pushinteger(L, self->height); return 2; } int l_image_getWidth(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); lua_pushinteger(L, self->width); return 1; } int l_image_getHeight(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); lua_pushinteger(L, self->height); return 1; } int l_image_getPixel(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); if (x < 0 || x >= self->width || y < 0 || y >= self->height) { lua_pushinteger(L, 0); } else { lua_pushinteger(L, self->data[x + y * self->width]); } return 1; } int l_image_setPixel(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); pixel_t color = luaL_checkint(L, 4); image_setPixel(self, x, y, color); return 0; } int l_image_mapPixel(lua_State *L) { image_t *self = luaobj_checkudata(L, 1, CLASS_TYPE); luaL_argcheck(L, lua_isfunction(L, 2), 2, "expected function"); int y, x; for (y = 0; y < self->height; y++) { for (x = 0; x < self->width; x++) { lua_pushvalue(L, 2); lua_pushinteger(L, x); lua_pushinteger(L, y); lua_pushinteger(L, self->data[x + y * self->width]); lua_call(L, 3, 1); self->data[x + y * self->width] = lua_tointeger(L, -1); lua_pop(L, 1); } } return 0; } int luaopen_image(lua_State *L) { luaL_Reg reg[] = { { "new", l_image_new }, { "__gc", l_image_gc }, { "getDimensions", l_image_getDimensions }, { "getWidth", l_image_getWidth }, { "getHeight", l_image_getHeight }, { "getPixel", l_image_getPixel }, { "setPixel", l_image_setPixel }, { "mapPixel", l_image_mapPixel }, { 0, 0 }, }; luaobj_newclass(L, CLASS_NAME, NULL, l_image_new, reg); return 1; }