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PhotonMF/path_tracer.hpp

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#pragma once
#ifndef PATH_TRACER_HPP
#define PATH_TRACER_HPP
#include "tracer.hpp"
class PathTracer: public Tracer {
public:
PathTracer(): Tracer() { }
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PathTracer(unsigned int max_depth): Tracer(max_depth) { };
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virtual ~PathTracer();
virtual vec3 trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *> & v_lights, Environment * e, unsigned int rec_level) const;
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};
#endif