#pragma once #include "RGBAColor.h" namespace PortabilityLayer { class ResolveCachingColor { public: ResolveCachingColor(const RGBAColor &color); ResolveCachingColor(const ResolveCachingColor &color); uint8_t Resolve8(const RGBAColor *palette, unsigned int numColors); private: RGBAColor m_rgbaColor; uint16_t m_resolved16; uint8_t m_resolved8; bool m_isResolved16; bool m_isResolved8; }; }