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(100 - player.percentCovered); + int overachieverBonusValue = 100 * overachieverBonusCount; + total += overachieverBonusValue; + + ShowBonus( + overachieverBonus, + overachieverBonusValue, + overachieverBonusCount, + overachieverPercent, + overarchieverPercentLabel, + showBonus + ); + ShowBonus(totalBonus, total, null, null, null, showBonus); + + // Calculate and show the isolation bonus. + yield return new WaitForSeconds(0.75f); + int isolationBonusCount = 0; + int isolationBonusValue = 100 * isolationBonusCount; + total += isolationBonusValue; + + ShowBonus( + isolationBonus, + isolationBonusValue, + isolationBonusCount, + isolationCount, + isolationBonusCount == 1 ? isolationCountSingleLabel : isolationCountPluralLabel, + showBonus + ); + ShowBonus(totalBonus, total, null, null, null, showBonus); + + // Calculate and show the multiplier bonus if applicable. + if (player.multiplier != 1.0f) + { + yield return new WaitForSeconds(0.75f); + int multiplierValue = player.multiplier == 0.5f ? 1 : (int)(player.multiplier); + total = (int)(total * player.multiplier); + + ShowBonus( + multiplierBonus, + multiplierValue, + null, + null, + null, + multiplierValue == 1 ? multiplierPenaltySound : multiplierBonusSound + ); + ShowBonus(totalBonus, total, null, null, null, showBonus); + } } } diff --git a/Assets/Sprites/UI/1503.png.meta b/Assets/Sprites/UI/1503.png.meta index faf9ed4..2c3aae8 100644 --- a/Assets/Sprites/UI/1503.png.meta +++ b/Assets/Sprites/UI/1503.png.meta @@ -51,7 +51,7 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 - 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